I'll take what I can get since necromancy is so rarely allowed for the player to use in fantasy games without being horribly nerfed. However, I suppose we will still have to put up with the all "undead must be ugly" aspect which is tolerable. The whole thing is a headache with the AI unit spam.While I really appreciate that the game is allowing for playable necromancy, I also hope the player is not forced to act like a generic villain in the RP aspects of the game.īecause lets be honest here, Necromancy is like any other type of magic in that it isn't inherently evil. Not only that because the cheese AI always has more stack slots you are going to eventually be fighting armies with 2 more units than you have in your stack. You can't just leave a full stack there and expect it to survive indefinitely. And as one poster above says if you put an army there its going to negate any advantage of having the lodge anyways as the army will eat up all the resources unless you level up units with the follower trait, or use weak slave units, or grind the slaver runes.īut in the case of slaver runes and follower trait armies losing them is catastrophic and no matter what units you place there the AI will grind a single immobile stack down eventually. I don't see the lodge system as it is now as being anything other than a giant burden. Not only that they will come after lodges even when not fully at war. In other words once you place the lodge the best you can hope for is to move the lodge which requires physically moving to a new location (while your old lodge sits undefended) and then takes 2 turns to place the new lodge which will now be your new headache.Īs far as the circle mages being at war with you.they always are. Riddle me this once you place a lodge you can never not have a lodge. If you put a lodge down to collect a single mine or something make sure you can protect it with a nearby stack until the mine disappears, or it's far enough from mages you're at war with that they don't go there. If you're gonna put a lodge somewhere that circle armies are going to harass you, you have to leave defenders and make sure the lodge is worth putting there. Originally posted by Gravedigger:I've just cleared the region around the lodges so random stacks don't spawn there anymore, and I haven't gone to full war with a circle mage until I'm ready to commit enough armies to destroy them outright.
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